What do the Stories of Bioshock, Dark Souls, and Gone Home have in Common?

“As an interactive medium, video games can deliver a fundamentally different narrative experience to their users than literature, movies, or TV shows. I’ve always been interested in how video games can use their unique properties to do something new, to present stories which can’t be told in other mediums, or at least can’t be told well. Having recently played through Frictional Games’s excellent sci-fi adventure, Soma, I noticed that a surprising number of video games follow a similar plot structure. Consider the narrative similarities between the following games: Soma, Transistor, Bastion, Gone Home, Bioshock, Everybody’s Gone to the Rapture, Dark Souls, Bloodborne, and The Swapper…”

 

Read the rest of the article at Gaming Rebellion:

What do the Stories of Bioshock, Dark Souls, and Gone Home have in Common?

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