The Long Dark – Fun, Innovative, Brutal, and Only Getting Better

“There are lots of great ways to make a video game, but what really gets me excited these days is when a game does something which no other medium can do. Watching a movie about a crazy guy chopping rocks and building elaborate underground caverns will never be as fun as Minecraft. Reading a heartbreaking tale about a man who struggles to balance his personal moral convictions with doing whatever it takes to feed his family at a depressing Soviet border check point will never be as compelling as controlling that guy in Papers Please. And now we have The Long Dark. Though survival stories have been around since Robinson Crusoe (and probably before that), never has a game so well systematized the planning, decision making, and perseverance that allows an individual to live off the land in a state of desolate isolation…”


Read the full article at Gaming Rebellion:


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