The Success of Graphic Adventures and the Necessity of Choice Illusion – Part 2

It is an undeniable fact to me that Heavy Rain, The Walking Dead, The Wolf Among Us, Life is Strange, and Until Dawn are all excellent games that are well worth playing. It is also equally undeniable to me that the second playthrough of each of these games is inevitably disappointing since it reveals just how little of an impact the player’s choice actually has on the narrative. In other words, these games suffer from “choice illusion.”


Read the rest of the article at the Gaming Rebellion:


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